Hooded Corpse10Name: Hooded Corpse
Family: Substantial Undine
80Location: Ash Island, Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines)
Information: None
100Rarity: Common
Worth: 0
70Difficulty: Very easy to hit. The undine hut is a rank fountain for young exiles. Can be somewhat dangerous in groups, but hooded corpses are slow and easy to avoid.



Underwater Corpse10Name: Underwater Corpse
Family: Substantial Undine
80Location: Peaceton & Devil's Island Underwater
Information: None.
100Rarity: Common
Worth: 0
70Difficulty: The same as hooded corpses.



Corpse Warrior10Name: Corpse Warrior
Family: Substantial Undine
120Location: Ash Island, Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines)
Information: None.
130Rarity: Common
Worth: 0
100Difficulty: Somewhat more accurate and damaging than the hooded corpse. Still easy to hit.



Shambling Corpse30Name: Shambling Corpse
Family: Substantial Undine
150Location: Ash Island, Puddleby area (alchemist's folly), Southern Puddleby Island (savannah mines), ethereal plane.
Information: None.
130Rarity: Common
Worth: 0
110Difficulty: A tad stronger than corpse warriors



Walking Corpse50Name: Walking Corpse
Family: Substantial Undine
175Location: Darshak sanctum
Information: None.
150Rarity: Medium (?)
Worth: 0
150Difficulty: A bit weaker than a death furie. Swings relatively slowly. (?)



Death Furie60Name: Death Furie
Family: Substantial Undine
200Location: Ash Island (dark temple, dark chamber), ethereal plane.
Information: Fast, swings quickly.
175Rarity: Common
Worth: 0
175Difficulty: A bit more difficult than the wraith, in addition to swinging frequently.



Corrosive Corpse350Name: Corrosive Corpse
Family: Substantial Undine
1200Location: Ash Barrens (Graveyard, Mausoleum, City)
Information: Acidic damage over time.
500Rarity: Medium
Worth: 0
700Difficulty: Dangerous! The acidic touch of the corrosive corpse can tear through armor, too.



Corpse Knight425Name: Corpse Knight
Family: Substantial Undine
1200Location: Ash Barrens (Graveyard, Mausoleum)
Information: None.
500Rarity: Common
Worth: 0
700Difficulty: Fairly strong!




The CuratorName: The Curator
Family: Insubstantial Undine
Location: Tenebrion's tower
Information: Carries a shard of a gem.
Rarity: Unique
Worth: 0
Difficulty: Unknown (stronger than a banshee though).



Lesser Spectre0Name: Lesser Spectre
Family: Insubstantial Undine
50Location: Ash Island (dark chamber), ethereal plane
Information: These undine are truly insubstantial. They cannot be attacked, although champions can use the lava cloak to kill them. They will decay as their magical energy wears out.
50Rarity: Common
Worth: 0
0Difficulty: Weak, but usually found in small groups, so they can be annoying.



Detached Spirit15Name: Detached Spirit
Family: Insubstantial Undine
60Location: Ash Island, Puddleby area (undine hut), Southern Puddleby Island (savannah mines)
Information: The most common detached spirits are human, dwarf and sylvan, but they can also appear as ghorak zo.
80Rarity: Common
Worth: 1
70Difficulty: The human detached spirits are the weakest, though they swing fairly quickly. The sylvan detatched are very similar. zo swing harder and less often and more accurately. The dwarven detatched spirit is similar to the ghorak zo.



Faithless35Name: Faithless
Family: Insubstantial Undine
160Location: Ash Island, Puddleby area (undine hut), Southern Puddleby Island (savannah mines), ethereal plane
Information: Only appear as human males, unlike the detatched spirits.
125Rarity: Common
Worth: 0
175Difficulty: Quite a bit stronger than detatched spirits, though they swing more slowly. Not quite as strong as a wraith, and much easier to hit.



Hooded Shadow90Name: Hooded Shadow
Family: Insubstantial Undine
225Location: Ethereal plane
Information: Feral.
160Rarity: Common
Worth: 0
200Difficulty: Not terribly difficult compared to the other monsters in the Ethereal Plane. Slightly weaker than a wraith.



Wraith100Name: Wraith
Family: Insubstantial Undine
200Location: Ash Island, Ethereal Plane, other undine places
Information: None.
150Rarity: Common
Worth: 0
150Difficulty: Quite a bit more difficult to hit than a faithless, and somewhat more accurate. Slightly weaker than the death furie



Tortured Soul100Name: Tortured Soul
Family: Insubstantial Undine
200Location: Tenebrion's tower, ethereal plane
Information: Slow.
225Rarity: Common
Worth: 0
180Difficulty: Similar to the wraith, but hits harder and moves more slowly.



Wailing Spirit150Name: Wailing Spirit
Family: Insubstantial Undine
300Location: Ash Island, Abyss
Information: Stops after swinging.
225Rarity: Medium
Worth: 1
250Difficulty: Easier to hit than a Greater Wraith, but slightly stronger in its other aspects.



Greater Wraith180Name: Greater Wraith
Family: Insubstantial Undine
325Location: Ash Island, Abyss, Ethereal Plane
Information: Ferals. One of the monsters in the fourth circle fighter's test.
200Rarity: Common
Worth: 1
200Difficulty: Quite a bit more difficult to hit than a regular wraith. Somewhat easier to hit than an orga fury. The weakest creature in the fourth circle fighter test.



Ghastly Presence225Name: Ghastly Presence
Family: Insubstantial Undine
3000Location: Ash Island (dark chamber), ethereal plane
Information: Feral. Completely invisible (the one pictured is wounded).
150Rarity: Medium
Worth: 0
500Difficulty: Impossible to 'brick.' Fortunately, its attacks do not hurt a lot, nor do they swing especially often.



Banshee230Name: Banshee
Family: Insubstantial Undine
500Location: Tenebrion's tower
Information: Very quick regeneration. A monster in the fifth circle fighter's test.
225Rarity: Common
Worth: 0
300Difficulty: A bit stronger than the greater wraith, but its resistance to damage is its main strength.



Greater Spectre275Name: Greater Spectre
Family: Insubstantial Undine
600Location: Ash Barrens
Information: None.
250Rarity: Medium
Worth: 1
350Difficulty: More similar to the greater wraith than the lesser spectre. It is not unsubstantial as is the lesser variety.



Curate300Name: Curate
Family: Insubstantial Undine
800Location: Ash Island (Darshak sanctum)
Information: When a Darkstone is used on a fallen exile outside the range of its influence, a Curate appears.
350Rarity: Medium
Worth: 3
350Difficulty: Not terribly dangerous, considering its company.



Darshak Spirit400Name: Darshak Spirit
Family: Insubstantial Undine
1600Location: Ash Barrens (Mausoleum, City)
Information: None.
400Rarity: Common
Worth: 0
450Difficulty: A rather mean breed of detatched spirits.



Blight Shade525Name: Blight Shade
Family: Insubstantial Undine
1250Location: Ash Barrens (Graveyard, Mausoleum, City)
Information: Fast, quick regeneration.
400Rarity: Common
Worth: 0
400Difficulty: Fairly difficult to hit.




Skeletal40Name: Skeletal
Family: Skeletal Undine
30Location: Ash Island, Puddleby area (underground, undine hut), Southern Puddleby Island (savannah).
Information: Will not move unless an exile is very close. There is a repeatable hunting challenge to kill as many of these as you can.
30Rarity: Common
Worth: 0
25Difficulty: Relatively hard to hit, but weak and easy to avoid.



Giant Skeletal50Name: Giant Skeletal
Family: Skeletal Undine
60Location: Ash Island, Puddleby area (undine hut)
Information: None.
50Rarity: Medium
Worth: 0
60Difficulty: A big, strong skeletal.



Skeletal Rage100Name: Skeletal Rage
Family: Skeletal Undine
200Location: Puddleby area (Alchemist's folly), ethereal plane
Information: None.
150Rarity: Common
Worth: 0
150Difficulty: Slightly stronger than the wraith. Not a skeletal orga rage... for some reason.



Abyssal Hunter230Name: Abyssal Hunter
Family: Skeletal Undine
600Location: Abyss
Information: Fast. Lucky. Swings quickly.
500Rarity: Common
Worth: 0
250Difficulty: Average strength made incredible by their swing rate. Damage takes this into account.



Revour300Name: Revour
Family: Skeletal Undine
700Location: An unknown plane
Information: Came up all over the world during the ripture-wars. Have been seen since during large planar disturbances, most recently during the ethereal crisis from storm 481 (Tenebrion's Island falls) -> Present of writing (550).
300Rarity: Exotic
Worth: 0
400Difficulty: Somewhat stronger than an Orga Frenzy. Somewhat more difficult than an Abyssal Hunter, though it does not swing as often.



Frozen Abyssal Hunter350Name: Frozen Abyssal Hunter
Family: Skeletal Undine
750Location: Abyss 2, Ethereal Plane
Information: Fast. Lucky. Swings quickly.
700Rarity: Common
Worth: 0
450Difficulty: Significantly more dangerous than the standard abyssal hunters.




Darshak Liche200Name: Darshak Liche
Family: Demonic Undine
800Location: Ash Island (Dark temple), abyss
Information: None.
500Rarity: Common
Worth: 0
1000Difficulty: Nearly all of its defense is in its balance. It is difficult to hit when it swings carefully, but the liche will frequently swing out, requiring less Atkus training to bring one down.



Darshak Ancient300Name: Darshak Ancient
Family: Demonic Undine
1800Location: Ash Barrens (Graveyard, Mausoleum, City)
Information: Gives Rebel esteem. Each has a unique name (e.g. Senecio Direstorm), as each is the revived spirit of a Darshak elder. "Darshak Ancient" is simply the general name for these elders.
700Rarity: Rare
Worth: 30
1200Difficulty: Similar to the Darshak Liche, though somewhat more difficult to brick.



Ancient Darshak Liche400Name: Ancient Darshak Liche
Family: Demonic Undine
2000Location: Ash Barrens (City)
Information: Fast!
800Rarity: Medium
Worth: 100
1200Difficulty: Dangerous! Although, still less dangerous than the greater death.



Greater Liche450Name: Greater Liche
Family: Demonic Undine
2300Location: Ash Barrens (Temple Top)
Information: Latches onto its targets, but will quickly spin and fell any careless exile swinging at it.
1600Rarity: Exotic
Worth: 100
4000Difficulty: Extremely dangerous! Surrounded by Chosen Hosts in the top of the Dark Temple in Ash City.



Greater Death900Name: Greater Death
Family: Demonic Undine
1600Location: Dark Temple
Information: Very fast. Deadly. Gradually decays on its own.
1200Rarity: Exotic
Worth: 5
3000Difficulty: To be avoided! The greater death has long been the most dangerous creature in the Lok'Groton island chain. It is not the most accurate, but it is the most deadly.