Rat0Name: Rat
Family: Vermine
0Location: Everywhere
Information: Chew fallen. Feral. There's a hunting challenge to kill something like 30 of these in 20 minutes.
5Rarity: Common
Worth: 0
5Difficulty: Rats are what fresh off the boat exiles usually get their ranks from.



Vermine0Name: Vermine
Family: Vermine
0Location: Everywhere.
Information: Feral. Most chase in straight lines, but a few rare vermine will 'feral' around. The ones that 'feral' typically have nicer furs, worth about a coin.
6Rarity: Common.
Worth: 0
10Difficulty: Only slightly stronger than rats.



Large Vermine5Name: Large Vermine
Family: Vermine
20Location: Nearly everywhere.
Information: Two are found in the second circle fighter's test. There is a hunting challenge to kill something like 40 of these in an hour.
10Rarity: Common.
Worth: 2
20Difficulty: The upper limit for what a fresh off the boat exile can kill by him or herself.



Fire Rat5Name: Fire Rat
Family: Vermine
10Location: Near most lava flows (such as Kizmia's Island depths and Devil's Island)
Information: Chews on fallen. Ferals.
6Rarity: Common
Worth: 2
10Difficulty:



Bat5Name: Bat
Family: Vermine
10Location: Almost all caves.
Information: Chews on fallen. Ferals.
5Rarity: Common
Worth: 1
20Difficulty: Slightly stronger than a vermine.



Giant Vermine10Name: Giant Vermine
Family: Vermine
30Location: Nearly everywhere.
Information: Two are found in the second circle healer's test, and one is found in the third circle fighter's test.
15Rarity: Common.
Worth: 4
30Difficulty: Trouble for younger exiles, coins on legs for stronger exiles.



Death Vermine10Name: Death Vermine
Family: Vermine
80Location: All Orga territories
Information: One of these is found in the third circle fighter's test.
90Rarity: Common.
Worth: 5
35Difficulty: Easy to kill, but its bites hurt enough to be a bother for younger healers.



Demonic Vermine10Name: Demonic Vermine
Family: Vermine
80Location: Abyss, Ethereal Plane
Information: Fast. Lucky.
30Rarity: Common.
Worth: 7
35Difficulty: Similar to death vermine, but more deadly because of their rapid bites.



Snow Vermine10Name: Snow Vermine
Family: Vermine
20Location: Kizmia's Island glacier, Cloud
Information: None.
10Rarity: Common.
Worth: 2
25Difficulty: Slightly stronger than the large vermine.



Lava Vermine10Name: Lava Vermine
Family: Vermine
60Location: Devil's Island
Information: None.
20Rarity: Common
Worth: 4
30Difficulty: Somewhat weaker than the death vermine, and much weaker than the identical-looking demonic vermine.



Dark Vermine25Name: Dark Vermine
Family: Vermine
80Location: Devil's Island, Portal Island
Information: None.
60Rarity: Medium.
Worth: 6
40Difficulty: Slightly stronger than regular death vermine.



Large Death Vermine30Name: Large Death Vermine
Family: Vermine
200Location: Orga territory (Beyond Hatreds' Hollow)
Information: Fast. Lucky. Targets wounded. Interceptor. Large death vermine are tremendously dangerous to the unprepared.
250Rarity: Medium.
Worth: 10
100Difficulty: Easy to hit and bring down, but they swing quite quickly and bite tremendously hard. They are almost always found in packs, which makes them far more deadly.



Lith Bat30Name: Lith Bat
Family: Vermine
50Location: A few caves, such as those off the passes in the Greymyr mountains.
Information: Ferals.
10Rarity: Common
Worth: 1
40Difficulty: Much more durable than the normal bat.



Cavern Rat50Name: Cavern Rat
Family: Vermine
150Location: Greymyr mountains, Kizmia's Island caves.
Information: Chew on fallen. Ferals.
30Rarity: Common.
Worth: 3
100Difficulty: Slightly weaker than the valley rat. Quite different from most of the other vermine.



Valley Rat60Name: Valley Rat
Family: Vermine
150Location: Kizmia's Island, Southern Puddleby sasquatch valley, Metzetli Island
Information: Chews on fallen. Ferals.
30Rarity: Common.
Worth: 2
120Difficulty: Slightly stronger than the cave rat. Not very similar to the other vermine.



Cereb Vermine75Name: Cereb Vermine
Family: Vermine
400Location: Orga territory (Stronghold)
Information: Inteceptor. Targets wounded. Typically found in large packs.
250Rarity: Common.
Worth: 8
100Difficulty: Not difficult individually, but much like the large death vermine, its danger is in numbers, and the ability of a pack to easily impede an exile's progress.



Large Cereb Vermine100Name: Large Cereb Vermine
Family: Vermine
700Location: Orga territory (Stronghold)
Information: Inteceptor. Targets wounded. Typically found in small packs.
450Rarity: Medium.
Worth: 20
250Difficulty: By far the strongest of the vermine. One-on-one, they are not too dangerous compared to other creatures in the Stronghold, but in swarms they are devastating.



Florese Vermine125Name: Florese Vermine
Family: Vermine
500Location: Mountain Glen
Information: Feral.
125Rarity: Common
Worth: 5
300Difficulty: Troublesome because they are well camouflaged with their environment (see live sketch).



Crypt Rat200Name: Crypt Rat
Family: Vermine
600Location: Metzetli Island Astrum Crypt
Information: Ferals. Does not appear to eat the dead.
125Rarity: Medium
Worth: 10
300Difficulty: These rats may be irritating to a group, but will put no great burden except by blocking the path of a moving exile.



Flying Foxweir300Name: Flying Foxweir
Family: Vermine
800Location: Metzetli Island rainforest and gloaming passes.
Information: Ferals wildly. Fast. Hard to surround and bring down. Usually found in small groups.
200Rarity: Common
Worth: 10
300Difficulty: Quite a hassle to kill. Much stronger than any other vermine except the large cereb vermine. Can be trouble for groups because of their numbers and ability to hinder movement.



Albino Flying Foxweir325Name: Albino Flying Foxweir
Family: Vermine
900Location: Metzetli Island Astrum Crypt
Information: Ferals wildly. Fast. Hard to surround and bring down.
250Rarity: Rare
Worth: 20
350Difficulty: Can be irksome for a group, and somewhat stronger than its melanin-rich cousin. However, compared to the other creatures found in the crypt, it should be no bother.